Today it was the first session of the
module as we students made a formal meeting with our module coordinator DR.
John Sutherland. He clearly explained us about the course, course materials and
how we are going to be assessed. This course work is group based so that only
he divided up the students to form three individual groups. We formed our
group, named “JOKER “which consists of five members – Andy, Calum, Kieran,
Stephen and I. He allocated a one hour session per week for each group to have
a private meeting with him in his office to discuss the team activities and
game development.
We have been told that in order to pass
this module, we must complete three reports that cover 3 different aspects of
the game and a 5 minute playable prototype. The reports are as follows:-
v
Game
Audience & Competitor Analysis Document
v
Game
Design Document
v
Game
Technical Analysis Document
We were asked to think about a single game
idea and the platform to develop it. We met each team members and got to know
each other in detail before we proceeded in to john’s office for a private
meeting. All our team members are familiar with several programming languages
like java, Javascript, c#, visual basic but in this occasion, we would like to
experiment with HTML5 incorporating JavaScript regardless which genre of game
we are developing.
After the meeting with john we had a team
discussion in lab for some game concepts. Finally we came up with a brilliant
idea of developing an espionage top down shooter game, the player will have to
sneak past enemies and complete several objectives/levels. For the rest of the
time I have played some similar games online for research purpose. We created
our team website and email address in “Weebly” also updated our blog
entry.
We called off the
day :)